If you want to find officers quickly then be sure to visit as many locations as possible and check the bar. You can also edit the settings. The only solution then is to restart the game and everything goes back to normal. json. « on: October 21, 2020, 07:50:06 PM ». 95 version of Starsector. These affect the overall DP awarded to you before every fight. Controls are fully customizable. Version 0. json, I get: "Device name: AMD Radeon R9 M295X OpenGL Engine" and "Free VRAM: 0MB". If you see tearing or ghosting. Join. Discuss modding Starsector here. Well, the solution to my car leaking is to just keep adding oil. And the ones I removed, for comparison. They really feel part of the Starsector lore as a smaller corporation-type faction !AxtheCool • 4 yr. No mod needed, go to starsector folder, starsector core, data, config, settings and search with ctrl+F playermaxlevel. 2GHz 16gb DDR4 3200MHz I game the game 8gb of RAM. You can do that without mods by going to the settings file (Fractal SoftworksStarsectorstarsector-coredataconfigsettings. 30 - 0. Note that as total deployment points approach ~4000, or should many entities such as missiles, strike craft, or projectiles be present on the field, the fps may tend to 1 fps due to the single-core CPU bottleneck. All you need to do is change the 6 to a different number. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. If i disable it, the game works perfectly, even with other mods. json to change the level cap, but that will leave the experience/level scaling in place. This. Then change the value to whatever you want. So I'm getting FPS. Right-click your desktop shortcut for Starsector and select "Open file location". Another way of looking at it: Caps make you tankier (i. Instal console command mod while looking at your moon colony press control+backspace type removedcondition highgravity. It seems weird because you should easily get 60 FPS even with a lot of mods on your rig. json latest version 64-bit java and I have replaced the original jre folder with the new one graphics card drive is the latest I set both java. You can change fps there. This is my Mod Pack for Starsector. r/starsector • The start of an abomination, dubbed the "moderately cursed ship pack". 95. NEVER fly the ship "asteroids style" where you control only using WASD: that's only something you do when micromanaging an omnishield. If that still isn't enough for you - go to starsector-core/data. Let's go over some key changes you can make in the Starsector settings. "maxShipsInFleet":30, Increase the number of. You can then select which mod (s) you want to run with in the launcher. It allows to slow down/speed up any singleplayer game. Phase-class are strong at 1v1 fights, fewer deployment points gets more advantages. Starsector > Bug Reports & Support >. How to Install Mods in Starsector: video link. Changelog: 1. 95. Thank you. 0 (April 24, 2018): – Initial release I upgraded to a Ryzen 7 2700x, still have the r9 390 and its incredibly smooth. by SubjectDramatic2122. There’s a modded faction called HMI (Hazard Mining Incorporated). It's insane how low my fps is going, using basically the same mods in the past version i could get easy 30-60 fps even in large battles with my crappy nootebok But now in this version it's seems that i can't even get up to 20Also some people reported that certain AMD cards have issues with Starsector. 1 will cause your fleet to suffer 10% more damage. • 5 days ago. Something about the Sindrian Fuel Company - Art by u/miragecomedy. It's part of the setup which instructs your colonies how to build their fleets, but it also impacts the way your ships without officers behave (as confirmed by the kind people of the Starsector Discord). EG. Or turn off your integrated in device manager and run the game normally. Through Windows settings change power settings to. Behold, I have returned to infest your nightmares once again. Best. Stay Connected with Werit: and share your game clips: for more content: to starsector r/starsector • by toric5. I have become leery of LOD mods in CP2077 only cuz it was one of the first tweaks attempted and the hard work by modders over the years has had its ups and downs when trying to wrangle CDPR's engine in. Imperium faction mod has some nice ships, and a wing of gunships that tear through everything, shields and even capital armor. 91 when fleet DP determined starting points: I found myself using Infernus and Cathedrals as. First, make sure you properly modified the file setting the allocated memory for the game. (large fight being my 2 carriers vs 5-10 ships)Because even people with high end rigs get FPS drops with many mods when playing for a longer period of time. Your deployment points you get for a fight are a part of what your fleet in total has (scaling logarithmically I think, so at the beginning its almost your whole fleet). Alt-Tab Fullscreen issues for Starsector. Voice line sfx from Star Wars Empire at War are property of Petroglyph. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. 95. 4480 Posts 61 Topics Last post by JEENAH in Re: Spiral Arms II - Fre. r/starsector • 40 min. However when I'm monitoring my gpu and cpu usage it's showing quite different. Now fully released!Upgrade to Starsector . It is a max of 100 supplies saved per month ($10,000 max) or 25 fuel saved per light year ($625). 1 / 2. Dassault Mikoyan has the best command ship, Normandy cruiser, as well as lots of other cool toys. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. There's no reason why it'd specifically cap to 144, though - that has to. 8. Then you need to prevent the Hegemony from abducting them. In the Nvidia control panel, select the game either by the drop-down menu or the add button to manually find and select the executable. In the main menu, alt-tabbing is impossible, I can only look at my desktop or a different window if I hit ctrl+alt+del, and then open the task manager. 3. - Disabling Vsync, setting the openGL stuff on the 970 GTX in the control panel. Enjoy! So long story short. exe run on the 960M in 3D control panel Step 2: In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. Heavy frigate: to put it shortly, it's basically the child of a frigate and a destroyer. Magiclib. give it a look. Author Topic: MOVED: So I've hit the credit cap at 2 billion, but now I'm in debt. com) Does anybody know if by chance this mod still works with the current version of starsector. - Change Starsector version to 0. Yes; I increased the cap to 20, doubled the skill points, and I've used someone's mod that allows you to pick all skills so I have all skills unlocked at max level. So I'm getting FPS drops on the overworld and in battles. Logged. Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. r/starsector • 1 mo. Augmented drive field is actually kind of a cool option. This can be changed further in the json settings file. Starsector > Bug Reports & Support > Unexpected Low Performance . 5. so its probably in the core game files in the java files somewhere. Develop. More or less what it says, in the menu you can choose to have a value between 200 and 500 points. 6 units of supplies. 2. ago. At level 15 it takes 550k to get a story point, at level. 1a. e. Some parts of the Mod Pack are stand-alone Uti. Costs on average 0. Once you’re in the config folder you open settings. It seems weird because you should easily get 60 FPS even with a lot of mods on your rig. impl. Requires a GPU that supports OpenGL 3. Performance/FPS issues. ago. When using mods, just flying around drops me to 21FPS, and when using. So, turning on verbose logging from Starsector's settings. If the game thinks vsync is off, but it's forced on, I can see how it might lead to a not super stable framerate occasionally. more shield HP) and improve your ability to inflict burst damage, whereas Vents improve your sustained offense and. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. . most games have modifiable UIs. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. Beware though it increases ordinance points for all ships. My vram used to cap out at 100% with insane fram drop and such and now it sits at about 20% nicely. Find a file called settings. After each step, check to see if the problem is gone: 1. fs. csv file. Broad-Kangaroo-2267 • 5 mo. Most of those administrators will come from farming [REDACTED]; their captains you essentially abduct and then assign to run structures, industries, and planets. >sandbox space sim rpg. 7) 60fps 98% idle. Here's a thread pertaining to that matter and its importance. When it is halfway on its flux capacity, start surrounding it with faster, nimble cruisers like the heron. /shrug :) Mode_ • 8 yr. r/starsector. Other things can help too, but even with ~20 colonies and 9 in a single system and lots of big battles/large fleets it's working great for me. Give your cap a rallying point so it knows where to orientate itself and issue a disengage order on the ships they are chasing. It's part of the setup which instructs your colonies how to build their fleets, but it also impacts the way your ships without officers behave (as confirmed by the kind people of the Starsector Discord). Download either of the following (both are the same JRE 8 v271) (Mac/Linux users look below for download link):. This mod includes 10 additional features and three loose scripts. You will notice on bigger sectors that while in-system performance is good, hyperspace performance is utterly terrible. This is especially annoying in Warzone since it can last a long time and I can't really do shit. Go to starsector r/starsector. Special thanks to Alex and the dev team of Starsector, Starsector community and all Star Wars fans. Find the line that starts with "Automated Ship" In that line, replace com. Second, content bloat. Although when battle is closer in terms of fleet sizes you will get around 250. 4X game features in Starsector. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. There’s the Fleet Size by DP mod that is probably what you want. Starsector uses very antiquated ways of rendering graphics. Reason being that if you got older graphic card, they can't handle starsector's shader for some reason. Honestly, the one thing I'd like to see them change is the 3 prerequisite skill points for each category. This is the easiest general way to direct battles. Then change the value to whatever you want. – Updated for Starsector 0. 4 comments. 1, there were considerations for and against using the capital freighters/tankers such as the Atlas and Prometheus compared to their 2nd tier counterparts the Colossus and Phaeton notably for when fleets would approach their max size limits or if the player. 2. They're a phase ship, making full phase fleet reasonable. The new skill system is bad. Try updating to jre8, assign 8 GB ram. From what i've seen you can use at least 142 mods at a time (the game might crash from time to time) 2. 7ghz. There's a troubleshooting guide on the GraphicsLib page. In any case, I'll email both my save and my mac. Logistics Overhaul is a simple mod that splits the base game's Logistics hullmods into two categories: Logistics and Science (it also adjusts a few things, otherwise). Starsector > Mods > [0. Another easy solution would be the good old cheat engine. Ordnance points are just an abstraction of a ship's limited resources like power generation and physical space. But 0. Embark on a space voyage with your ragtag crew of civilians in search of a new home. A procedurally generated galactic sector seeded with well-known core worlds and factions. Tldr; 200=small battles (for shitty laptops), 500=big battles (for big boi PC) Ah, so this. Just wanted to share this horrid thing with someone. 100 fleet size, 99999999 battle size. The skill tree is very similar to the previous tree. Force disable anti-aliasing through the intel driver. EDIT: already solved: The Speedup mod can be modded to include any speed with any key combination. FPS dramatically increases to 60 if i zoom in during a battle or overworld, so its definitely graphical problem Here's a list of what I've currently tried to fix it. 1aTrying out the Realistic Combat Mod 1. Add a Comment. Then change the value. Technically yes, but only after you go beyond the usual limit of 15. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Starsector - Waste no part of the Buffalo II [Preorder Alpha] Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. in the craptop preset folder, copy the GRAPHICS_OPTIONS config file and paste it in the main GraphicsLib directory, you should see another GRAPHICS_OPTIONS file already there. 1. 5gb : 14fps, 6gb : 12 fps, 6. Features. Right click on the Starsector shortcut and see if you've got the option for "Run with graphics processor ->". To enable choosen preset, just download settings file, rename it to. Yes, title is correct. In Starsector, as long as your guns cover the approach vector, you're safe; there's no submarine equivalent that a capital cannot deal with. json in a notepad editor or similar and then search for maxShipsInFleet. Dev mode can be activated by editing settings. The first place were I'm obligated to recomend is the Mod Index on the official forums, and the three first mods I need to recomend are LazyLib, MagicLib and GraphicsLib, the first two are used by most mod makers as a way to create mods faster, and the latter is used on some mods, it also makes the game have better graphics, now for the list:Start a new game and choose the quick start option with the "dev" label so you get in fast. 60 FPS and 120+ FPS. open up setting. Invidia control panel -> program settings -> add -> find the starsector exe in install directory -> 2. but there's definitely a hit to FPS while traveling around, too, with default settings. Programming wise this should be relatively easy quick fix while making player "know" what they're up to. I find building a fleet, 180 DP + a 60 DP Paragon, with a balance mix of Meta build gives the best results. Use shift to steer your mouse towards the cursor, and A/D to strafe. (300~500) 3. Wh. « on: October 21, 2020, 07:50:06 PM ». 1 64-bit GTX 980M Intel i7-4710HQ @ 2. GraphicsLib. BIG ANNOUNCEMENT SS+ will no longer be updated going forward. As for officers, I keep finding them stranded in ships for some reason but I can honestly say that they still show up in station and planet bars. The purpose of this mod is a performance boost, taking better advantage of GPU horsepower. laptop and I have been having problems with the starsector crashing in the late game. the discord server also has a page for the basic enhancment mods. On the campaign map, if the game is paused after pressing either ESC. Not like there's much point to having more than 2-3 decent colonies outside of roleplaying anyways. The loading seems to get stuck at. Moasseman • 1 yr. So you can set a 0. Another way of looking at it: Caps make you tankier (i. json file and disable V-sinc, it will help, but will not be on the level of Nvidia or Intel cards. 3. [Important!] Modded. 1. 9a. Data below is tested on unmodded Starsector, consider that mods may and will cut out additional FPS depending on the mod amount. In this Ultimate Campaign Walkthrough of StarSector, we'll be starting a new campaign in StarSector and explaining the many mechanics, one step at a time. The FPS had dropped to 15 on the overworked map, even lower during combat. We cover the early, mid, and late game fleets using the knowledge that we've built up so far. The problem with large missiles is that you can mainly stick em on capitals. If you go from the max level of 40 variant to the max level of 25, or from the Fast variant to the standard variant, it will likely result in you having "negative" experience progress to next level--no. "fps":144, You'll need a reasonably beefy machine as I get CPU bound quite quickly. When I first load up the game its rock solid at 60 FPS and 57-65% Idle. 2D RPG/Trade/Fleet Combat Game. I obviously downloaded it and started a new save file. I wouldn't mind smaller, fewer fleets. This is 95% because of hyperspace storms. ago. ago. The mod is currently on test stage, feedback and suggestions are highly appreciated. 5) 1080p. They get like 15 fps in normal battles. Overhauls. You can do this by following the below link. (100~300) Since high-tech ships have shorter operating time. 7. 1) Fps dropping from 50-60 to 10-20 when only two capital ships are present in a fight. I just ran some tests to make sure, and it's definitely not happening here - the game speed only drops after the frame rate dips below 30, so for example if the frame rate is 15, then the game will run at 50% speed, while for any. 48856 Posts 3448 Topics Last post by LngA7Gw in Re: [0. Best. Without Razer - 5gb : 11 fps, 5. - Updating the drivers. Mechared. By securing combat objectives you earn more DP to bring in the rest of your fleet. But searching for solutions on google has led me nowhere, I do have some mods installed but I don't know if thats the issue. Then start a new game with Easy difficulty. This helps a lot but makes all edges jagged (totally worth it). For 5 DP they're monsters. In game, it's showing that I'm rarely idle. Nexerelin: For New Players Or Not? The Nexerelin mod is an excellent addition to Starsector, adding 4X mechanics to the game, asteroid mining, diplomacy events and total war between the factions. You may now choose 2 from each category of 5 hullmods rather than having to choose 2 from all 10. The only solution then is to restart the game and everything goes back to normal. Can't even find it. Really can let you min/max your officers. 7!r/starsector • The start of an abomination, dubbed the "moderately cursed ship pack". Get the competitive advantage you need with the Collective Minds STRIKEPACK F. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. And safe to remove from saves, or change versions, but there are shenanigans caused by changing to a version with a steeper leveling curve. I then alt-tabbed the program and my laptop blue-screened. It's true. on Today at 11:26:17 AMHonestly, I think the cryorevival building should increase the maximum population cap, as should the decivilized status. 文件位置Starsectorstarsector-coredataconfigsettings. I need to heat my house and I like the massive brawls. Now normally starsector works fine in Fullscreen, but for me it has an issue where I alt tab out and back in it might be fine but sometimes it starts having a glitch where it only gives me 1 change of frame on screen every so often, it allowed me to slowly save and quit but it takes a long time for the. However the custom production should not exceed the limit, and if it does it can take multiple months to complete. Did that a couple of days ago and my fps doubled, makes me wonder why Java 8 ain't the default. Your deployment points you get for a fight are a part of what your fleet in total has (scaling logarithmically I think, so at the beginning its almost your whole fleet). They will retreat from stronger forces, and fast ships tend to kite or flank way away from these locations. Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. Starsector is a game about exploration and fleet combats, and Nex tries to make a 4X strategy. costs and shields over armor. json. For example, "-Xms4096m -Xmx4096m" allocates 4 GB of memory for the game. Wanted to play some starsector. Starsector > Mods > [0. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. I need to heat my house and I like the massive brawls. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. The game ran smoothly through all this at 60 FPS, saving and loading each took less than a second, I could navigate menus as fast as I could push the buttons, didn't have any lag or FPS drops that I could notice, and I could launch the game and be playing within 10-15 seconds: life was good. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. 100 fleet size, 99999999 battle size. Turn off Vsync and change frame rate cap in settings. 06. Go to settings and basically increase it so you can field more than before but the mechanics are the same, therefore, so will the enemy. Ive been mixing and matching my fleet with various ships looking for the TopTier/Meta Ships vs [Redacted] and other late game threats like large bounties and [Super Redacted]. 2. Try updating to jre8, assign 8 GB ram. S. Go to your starsector install and rename the jre folder to jre7. On Linux, it's in the starsector directory. You can't just stack every mod on a ship because the mods require some sort of energy to power them like auxiliary thrusters or physical space on the ship like expanded cargo. Turn off Vsync and change frame rate cap in settings. Spamming ieds will generate uh, quite a bit of lag though. Based from my specs though, it should take around 15-30 minutes. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. ) Find the planet that you want to edit. json First make a backup. on Today at 04:26:09 PM Modding Resources. 2 speed with ctrl+B as a key combination, for example. I've done a lot of tinkering in settings. For fast, nimble ships that use hit and run tactics, caps are better. Reaperosha. Further nerfed Hurricane MIRV cooldown from 10 to 15 seconds (vanilla is 5) Open menu Open navigation Go to Reddit Home Clean install of Starsector 0. When you go into the Map tab, turn on the Exploration tab which will bring up the brackets next to all the stars on the map which are empty if the system is unexplored. SomePhishyDude. Fast Engine Rendering v1. 5 GB to up to 6 GB of RAM! - YouTube. Starsector doesn't really changes it's performance based on GPU. Previously in 0. EDIT: already solved: The Speedup mod can be modded to include any speed with any key combination. There are 3 things you can do regarding Deployment points. Set "useLargeRipple":false. Now fully released!. 2D RPG/Trade/Fleet Combat Game. All that taken into account, if you still want to destroy enemy colonies you have several options: raid them enough (~10+ times) that they are extremely in the -ves in terms of stability (it will show 0 stability, but will have like a -20 modifier due to recent raids). Midline has the worst shields of the 3 techs mostly because it has high techs good flux stats and low techs efficient weaponry. I would strongly recommend increasing the FPS cap if you're going to push this mod over the default setting of 2x speed. hullmods. 4 every level, and once you hit max level you get them as you continue to accrue XP. View community ranking In the Top 5% of largest communities on Reddit. It solo'ed a standard Medusa due to having superior flux management and better shields. « Reply #5 on: April 05, 2021, 11:12:04 AM ». DauntlessDuelist. 96a – Now works in the campaign! Thanks Histidine! – Caps Lock for 2x speed-up in campaign. json under Starsectorstarsector-coredataconfig. I also changed the player level cap to 40 so all the skills are tecnically available, but by the time you hit around level 30, the xp per level gets so high you kinda forget there are 10 more levels. Now you have two options! Keep that in mind that exp require for after level 40 is massive. (100~300) Since high-tech ships have shorter operating time. 0 1 Anonymous. Mods are listed in alphabetical order within their. I have massively increased those limits to play Starsector the way it wa. 96a-RC7] Fleet Size By DP. - Merch: Discord: Twitch: locate your settings file in your config file (Fractal SoftworksStarsectorstarsector-coredataconfig) and have Notepad++ to open it (cause regular notepad screws up formatting). json) and changing the value of maxColonySize. The game is set to my monitor's resolution with fullscreen disabled. Load save, navigate. Or maybe a research system like in RTS, so every faction in the game can work to getting the tech to make the gates work. Switching to Java 8 seems to solve the issue, Thank you kind sir. Get a few dedicated cargo, fuel, and personell ships. Just wanted to share this horrid thing with someone. The product of multiple mentions. It would probably do fine with removing the extended shields and more cap, but I need more data from fleet engagements against carriers. 30. 1. Blueprints List (Starsector 0. With this you don't waste any resources. I don't like having to choose and miss out on things. Let's go over some key changes you can make in the Starsector settings. Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. In vanilla Starsector, the max deployment width at the start of combat is 240. Starsector GUIDE - How to Fix RAM Issues with vmparams - Go from 1. k1llerk1ng. Yes. You could compete or you could fight for the highest bidder. • 1. - Change temp ship name for hull mod compatibility checking to backing fleet member name 0. The campaign beginner guide by HELMUT provides additional tips for what to do after the player has completed the campaign tutorial (this guide is now quite outdated unfortunately). You will deploy less and less of your fleet as the game goes on. Once you’re in the config folder you open settings. Then right click on the "GRAPHICS_OPTIONS" file, and copy it. Running the included radar alongside GraphicsLib on an AMD GPU blackens the screen. try changing starsector-coredataconfigsettings. 2. An in. Other things can help too, but even with ~20 colonies and 9 in a single system and lots of big battles/large fleets it's working great for me. You'll only be able to revoke autonomy up to the cap, and directly managed colonies are going to grow more efficiently to begin with. What I observed was that Razer did not boost fps directly but it did allow me to allocate more VRAM. Make space feel more like space!Increasing max ships in fleet is 'almost required' as it allows you to actually salvage ships after combats.